3D Math Primer for Graphics and Game Development
By Fletcher Dunn & Ian Parberry
- Release Date: 2011-11-02
- Genre: Programming
This engaging book presents the essential mathematics needed to describe, simulate, and render a 3D world. Reflecting both academic and in-the-trenches practical experience, the authors teach you how to describe objects and their positions, orientations, and trajectories in 3D using mathematics. The text provides an introduction to mathematics for